02-21-2025, 01:50 PM
(02-21-2025, 01:48 PM)CKwi88 Wrote: By the time I made to the DLCs the combat was feeling more like a chore than a challenge. The marauder, for example, is completely antithetical to the combat loop. When they throw two of them out there it wasn't a feeling of "oh boy how do I approach this" but eye-roll inducing.
It started off strong. But I feel like it kind of went with quantity over quality. Movement is excellent, the mechanics are great, exploration/platforming is fun, but the enemy encounters could have been tighter.
i will say i didnt learn to to quickly take care of the Marauders till i had to face 2 at once