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The running game - what gives ?
#14
(10-23-2019, 10:52 AM)Fullrock Wrote: It's a multitude of things killing the running game.

1. No speed on the field at WR. When you are lining up Boyd, Tate, and Erickson as your top 3 WR's, that scares no one from a speed standpoint. They are all possession type receivers. Allows teams to bring a safety in the box. Teams are loading up to stop Mixon. That's a bad recipe with a bad offensive line.

2. No cohesiveness on the O-line. When you have a challenged offensive line to begin with, it becomes even more challenging when the group is always changing due to injuries and poor play. LT has been a revolving door since the preseason. So has LG. Miller has missed games at RG. Lack of stability and cohesiveness matter on the O-line.

3. They're just bad run blockers. Can't win 1-on-1 matchups, Can't get to the second level to block LB's

That's just it though...even with Ross we were bad.

And, I saw a stat that teams have been in an 8+ man front against Mixon like 6% of the time...which was 3rd lowest in the NFL. So they're stopping the run with minimal personnel.
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RE: The running game - what gives ? - THE PISTONS - 10-23-2019, 11:02 AM
RE: The running game - what gives ? - J24 - 10-23-2019, 01:17 PM

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